| Pages: [1] |
1. Mining, Rats, Immersion, Bots: Fix? - in Player Features and Ideas Discussion [original thread]
Ahh. I see what you're saying. I misunderstood you. When you talked about "scanning" the belt, I read it as "probing."
- by Uncle Archibo - at 2011.02.01 00:14:00
|
2. Mining, Rats, Immersion, Bots: Fix? - in Player Features and Ideas Discussion [original thread]
My first thought on this is that it damages the new-player experience. Right now, any player in a rookie ship can fly into a belt and start mining. It's not much of an income but that's how EVERYBODY gets started. How would you propose to replace ...
- by Uncle Archibo - at 2011.01.31 12:29:00
|
3. I understand nothing about this new PI - in Science and Industry [original thread]
The heat map is affected by your Planetology skill. It is not guaranteed to exactly match up to the actual material concentrations. The higher your Planetology skill, the closer it is likely to be. I don't know if perfect Planetology will result i...
- by Uncle Archibo - at 2011.01.29 19:11:00
|
4. Making P2s or P3s on a single planet has always been very inefficient - in Science and Industry [original thread]
Originally by: Una Achura Originally by: Two Shots Edited by: Two Shots on 19/01/2011 03:30:56 Edited by: Two Shots on 19/01/2011 03:28:43 Originally by: Zin Bloodjin Edited by: Zin Bloodjin on 19/01/2011 01:56:47...
- by Uncle Archibo - at 2011.01.19 11:58:00
|
5. Survey Scanner Range - in Player Features and Ideas Discussion [original thread]
I like using a survey scanner. I think they're underappreciated in general. If you're willing to pay attention to your mining window, then you can use the survey scanner to prevent wasted cycles. What I really don't like, however, is how they are ...
- by Uncle Archibo - at 2010.12.04 18:42:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |